Fe Animation Id Player Script -
public class FEAnimationIdPlayer : MonoBehaviour { // Animation dictionary to store animations with their IDs public AnimationDictionary animationDictionary = new AnimationDictionary();
// Play the animation animator.Play(animationClip.name); } else { Debug.LogError("Animation ID not found: " + animationId); } } Control the playback of animations using the PauseAnimation , ResumeAnimation , and StopAnimation methods. FE Animation Id Player Script
void Start() { // Get the Animator component animator = GetComponent<Animator>(); // Play the animation animator.Play(animationClip.name)
