Cruise Ship Tycoon Script Better Site
initGame() -- Ship class local Ship = {} Ship.__index = Ship
-- Add ship to player's fleet local function addShip(player, ship) table.insert(player.ships, ship) print("Ship '" .. ship.name .. "' added to your fleet.") end
local function initGame() print("Welcome to Cruise Ship Tycoon!") print("Your goal is to become the ultimate cruise ship tycoon.") end cruise ship tycoon script better
function Ship:new(name, capacity, speed, maintenanceCost) local instance = setmetatable({}, Ship) instance.name = name instance.capacity = capacity instance.speed = speed instance.maintenanceCost = maintenanceCost instance.passengers = 0 instance.route = nil return instance end
-- Assign route to ship local function assignRoute(ship, route) ship.route = route print("Route '" .. route.name .. "' assigned to ship '" .. ship.name .. "'.") end initGame() -- Ship class local Ship = {} Ship
-- Example route local route1 = Route:new("Caribbean Dream", "Bahamas", 20000) assignRoute(ship1, route1) local function gameLoop() while true do -- Display player's status print("\n--- Player Status ---") print("Balance: $" .. player.balance) print("Reputation: " .. player.reputation .. "%") print("Ships: " .. #player.ships) -- Manage ships and routes for i, ship in ipairs(player.ships) do if ship.route then -- Simulate voyage player.balance = player.balance + ship.route.revenue print("\nShip '" .. ship.name .. "' completed a voyage to " .. ship.route.destination .. " and earned $" .. ship.route.revenue) else print("\nShip '" .. ship.name .. "' is not assigned to a route.") end end -- Maintenance costs for i, ship in ipairs(player.ships) do player.balance = player.balance - ship.maintenanceCost print("Maintenance cost for ship '" .. ship.name .. "': $" .. ship.maintenanceCost) end -- Game over condition if player.balance <= 0 then print("\nGame Over: You've run out of money.") break end end end
-- Example ship local ship1 = Ship:new("Lucky Star", 1000, 20, 5000) addShip(player, ship1) -- Route class local Route = {} Route.__index = Route revenue) local instance = setmetatable({}
function Route:new(name, destination, revenue) local instance = setmetatable({}, Route) instance.name = name instance.destination = destination instance.revenue = revenue return instance end